Monthly Shaarli

All links of one month in a single page.

April, 2024

Command Line Interface Guidelines

An open-source guide to help you write better command-line programs, taking traditional UNIX principles and updating them for the modern day.

Long, in-depth and very fascinating. I think everyone can take something useful away from this.

GitHub - Warzone2100

Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+ - Warzone2100/warzone2100

GitHub - Anuken/Mindustry: The automation tower defense RTS

Open source tower defense!

GitHub - schombert/Project-Alice: An open-source game

A Victoria2 recreation as open source framework.

Intends to stay very close to the feeling of playing Vic2 but still undertakes slight changes.

Also provides the Historical Project Mod for itself here.

Overall looks really good and quite far along in development!

GitHub - thomiceli/opengist: Self-hosted pastebin powered by Git, open-source alternative to Github Gist.

FOSS clone to Github gist. Allows hosting any kind of code snippets - looks very similar to current github gists.

Nicely allows you to set up oauth2 logins from gitea, github, gitlab and openid!

MC2MT - C++ tool to convert Minecraft 1.12 worlds into Mineclonia - Minetest Forums
GitHub - OpenSAGE/OpenSAGE: OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.

Open source reimplementation of the SAGE engine (C&C Generals, Zero Hour, LOTR BFME, etc).

Early early stages, not playable yet and only supporting windows for now unfortunately. But could be good to keep an eye on over the long term.

Another opensage implementation is here which is even less far along and has fewer eyes on it, but compiles on Windows, Mac and Linux.

GitHub - tinted-theming/tinty: A base16 and base24 color scheme manager

Spiritual successor to the base16 flavours theme manager. Works almost the same way but can not build themes on its own.

Uses the 'tinted-theming' ecosystem instead of the chriskempson base16 one - it seems to be built a little more logically and less haphazardly but in the end provides basically the same functionality.

GitHub - TheAssemblyArmada/Thyme: An open source re-implementation of Generals : Zero Hour written in C++.

A full open source reimplementation of Zero Hour. Impressively far along and intends to be cross-platform in the future but Windows only for now.

GitHub - OpenRA/OpenRA: Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

Open source C&C Red Alert implementation!

GitHub - symphony-of-empires/symphony-of-empires: Symphony of the Empires is a RTS strategy game and map game.

A Victoria2-alike 'map game' and RTS (grand) strategy. Seems relatively unfinished in its current state?

Have not dug deep into it at all yet.